26 September 2006

makes the future tangible today

'Design helps us to bridge the gap between the present and the future,' says Philips CEO Gerard Kleisterlee, 'and makes the future tangible today.'

Jennifer Reingold, "Design Intervention, Fast Company, Oct 2006, p. 88."

Iteration

In the end we had done 64 different iterations of how Google News could look even before it launched.

"Twenty Top Women on Leadership - Marissa Mayer - Google," Newsweek - MSNBC.com, 25 Sep 2006.

29 August 2006

Good design is timeless

"Good design is timeless, while bad design can be a matter of life and death." NPR : Edward Tufte, Offering 'Beautiful Evidence':

13 July 2006

start with an understanding

"Even today my work is still very much involved in understanding and recognising trends and the way people or societies are changing…The main thing is to start with an understanding of the user, the consumer, and the life they are living. Of course most designers do that intuitively, even if they don't realize it, but within Nokia there are specialists who do that research in a more methodical way." http://37signals.com/svn/archives2/experience_design_at_nokia.php

01 June 2006

The Beauty of Simplicity

Here is how Mayer thinks about the tension between complexity of function and simplicity of design: "Google has the functionality of a really complicated Swiss Army knife, but the home page is our way of approaching it closed. It's simple, it's elegant, you can slip it in your pocket, but it's got the great doodad when you need it. A lot of our competitors are like a Swiss Army knife open--and that can be intimidating and occasionally harmful."

Linda Tischler, "The Beauty of Simplicity," Fast Company, Nov 2005.

Is Don Norman right about Google?

Is Don Norman right about Google? - Signal vs. Noise (by 37signals): "It’s very hard being minimalist in the face of complicated tasks."

01 May 2006

You feel a little vulnerable.

'It's like having a kid,' Graf says. 'You think he's beautiful, but you know there are flaws. You feel a little vulnerable. You just hope other people see the beauty in it, too.'

Nancy Perkins, "Attorney -- and artist, too: Avocation drives the Dixie man's days and nights," Deseret Morning News, 1 may 2006.

15 March 2006

Data is only available about the past

"Data is only available about the past."

IT Conversations: Clayton Christensen, "Capturing the Upside," Open Source Business Conference, 17 Mar 2004. Podcast from www.itconversations.com/shows/detail135.html - quote starts at 1:19:45.

graphic paths that are stunning

The challenge for the new maps that are coming ... Is to allow the users to have maximum flexibility in configuring their information, while at the same time leading them down graphic paths that are stunning. In other words, artistic maps that are also great science.

David Rumsey, "The Past and Future of Mapping," O'Rielly Where 2.0 Conference, 29 June 2005. Podcast from www.itconversations.com/shows/detail633.html - quote starts at 27:38.

05 March 2006

Every time you add something you take something away

A design and usability blog: Signal vs. Noise (by 37signals): "Every time you add something you take something away Jason Mar 04 25 comments Latest by Scott Meinzer What’s the most ignored paradox in software development? Every time you add something you take something away. Screen real estate. Interface clarity. Simplified testing. Shorter development time. Certainty. Agility. Managability. Adding anything dilutes everything else. That’s not always a bad thing, just be aware of it. Be aware of the trade-offs. The dilution effect is why maintaining a clear vision for your product is so important. Without a clear understanding of the limits and boundaries of your product, the product will morph into something you no longer recognize. Or worse, something you can no longer manage or control. A product people loved can turn into a product people liked. Then the product people liked can turn into the product people can live with. Then the product people can live with can turn into the product people can live without. Of course the reverse can also happen. A product people can live without can become a product people love, but once you’re at the love stage it can turn around on you just as fast. This reality reveals itself on release day. The first thing you’ll hear from customers that love your product is how they’d love it even more if it did this or th"